- Create an account
- Log into the game with encrypted password
- Create characters (male only for now)
- Customize look using hair, face, hair color, facial hair
- Log a character into the world
- Run around in the world
- Manage an inventory of items in a bag with unlimited slots, only restricted by the weight your character can carry
- Equip items to your character and see texture changes to your character based on what you equip
- Equip a weapon and see the weapon in your hand
- Interact with world objects, currently only a treasure chest that allows you to use its inventory, probably one of the most complicated object interactions necessary in the game.
- All clients see the same things, including when other players move and equip things
- The server and client's clocks are synchronized, and so the path you take, and see others take will be identical on all clients!
Monday, May 7, 2012
Pre-Alpha Milestone Complete!
Finally, a major milestone has been reached. This milestone includes the foundation of the client/server architecture and allows testers to finally get in and feel the game, not that there is much of one yet. Currently, here is our feature list:
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